![]() Note #2: Atlas entries in the file have to be separated by a "," (comma), but after the last entry the separator character is not allowed.(it would mean a lot if you liked or even awarded this guide anyways enjoy) The game uses 1024x1024 atlases, so it is advised to stick to that. Note #1: Atlas sizes have to be power of 2 and it is recommended to use the same size for width and height. "height": The height of the image in pixels."width": The width of the image in pixels.This path is relative to the "Mods" folder. This name will be used in other configs to refer to this texture. ![]() The file basically contains a JSON array of the different atlases.
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